The Campaign: 96 duels to the Arcana Vault
At the bottom of Cronos lies the Arcana Vault, and around it swims The Whale, the oldest holder of all. 7 keys open the Vault. To get them, you will cross every faction of the chain, one chapter at a time.
The Campaign is the story mode of MOC ARCANA: 8 chapters of 12 acts, 96 duels against the Arcana AI, each one a little harder than the last. It runs in your browser, with the cards you collect.
How the Campaign works
Chapter I · The Mist Market
In the mist, stall keepers whisper offers you cannot refuse. None of them are alive. The Mist Market is where every player's Campaign begins: ghosts who sell dreams, peddlers whose bargains cost a little more than CRO, and somewhere behind the lanterns, the stall that holds the Pearl Key.
"Everything has a price. Even you."Act I, Market Phantoms
"First taste is free. The second costs your shadow."Act II, The Fog Peddlers


Chapter II · The Molting Grounds
Further down the chain, memes shed their old skins and come back stronger. In the Molting Grounds, empty skins still move on their own, and every card you beat may return in a new form.
"We were weak once. Not anymore."


5 more chapters, then the finale
The next five chapters stay sealed until you reach them: 5 factions, 5 bosses, 5 keys. Their scenes and their stories open one act at a time, as you win.
Then comes the finale. Below the last faction, the champions of every faction guard the way to the Arcana Vault, and The Whale waits.
"I was here before the first block. I will be here after the last."The Whale
What you need to play
| Mode | What you need | Price |
|---|---|---|
| Free play | Nothing: a ready-made deck, no wallet, no account | Free |
| Practice | 10 cards of your own | One pack |
| Campaign | A 40-card deck of your own | A few packs |
Every pack holds 10 cards drawn on-chain on Cronos, and every card you pull is yours as an NFT: you play it in the Arena and keep it in your wallet.
Tips for the first chapters
- Learn the rules in Free play. A free duel against the Arcana Apprentice teaches summoning, sacrifices and battles in a few minutes. Game rules
- Build around a faction. Many effects reward a deck built around one faction. The seven factions
- Keep small Tokens. Level 1 to 4 Tokens need no sacrifice: they are what lets you summon your giants later.
- Watch the Dead Wallet. Fantasma brings its cards back from the discard pile. Do not assume a destroyed card is gone.
Questions
Is the Campaign free?
No. The Campaign needs a 40-card deck of your own, built from packs. Free play is free: a ready-made deck, no wallet.
Can I play the Campaign on mobile?
Yes. MOC ARCANA runs in the browser on desktop and mobile.
How long is the Campaign?
96 duels. Most duels last a few minutes, and the last chapter is built to be very hard.

