Thieves, mobsters and masterminds. Dominio wins by taking: it steals CP, empties the opponent's hand, and makes every move against it cost something.
Its family members are small, but together, behind their boss, they hit hard.
The plan
- Take from the first turn. Many Dominio Tokens steal CP or force a discard the moment they arrive.
- Keep the opponent's hand empty. Discards and a revealed hand leave them with no surprise to play.
- Bring in the boss. Dominio boosts make the whole family hit harder.
Cards to look at
The bosses (level 6)
- Crob Mob (Legendary): 40 ATK, 45 DEF, and every other Dominio Token gains +5 ATK while it stands.
- Buy the Dip (Legendary): its ATK doubles on the turn it is summoned, then halves for good after it attacks. One huge hit.
Level 5
- Generation Z: with another Dominio Token on your field, once per turn, your opponent shuffles their hand into their deck and draws again.
Control (levels 1 to 4)
- CRO BIG BROTHER: your opponent plays with their hand revealed, and you steal 2 CP each time they summon.
- MEW SISTERS: look at your opponent's hand when it is summoned.
- Cat Wif Gat and Dogs with Sombrero: random discards, on summon or on each attack.
- Gorilla with Glasses: pay 20 CP to take control of an enemy Token for the turn.
The thieves
- CronosDog: steals 3 CP on each attack.
- KitCoin: steals 5 CP when summoned.
- ult with knife: steals 5 CP each time it destroys a Token.
- Puull Sum Profit: steals 5 CP when destroyed.
- Katwifhat: if destroyed, your opponent loses as much CP as you did.
The family boost
- CROcaine: 0 ATK, but every allied Dominio Token gains +4 ATK while it stands.
- Chaingang: summon a second level 1 Dominio Token in the same turn.
- SHEEEEIT!: attacks twice per turn.
- Croc with Knife and corgi with knife: ways to hit the CP directly.
- Crab with Knife: you take no CP damage from its battles.
Cards to look at, not a list of the best cards or of what a pack holds. Only cards already revealed are named.
Events that fit Dominio
Hand attacks fit Dominio perfectly: KYC, Bank Run, FUD. Whale Alert steals 10 CP; Bridge Hack takes an enemy Token for a turn. All Events are explained on the Events page.
A 40-card starting plan
| Part | Count |
|---|---|
| Dominio Tokens of level 1 to 4 (thieves and control) | 20 to 21 |
| Level 5 Tokens | 4 to 5 |
| Level 6 and 7 Tokens | 3 |
| Events (hand attacks and removal first) and Personas | 10 to 12 |
The general rules behind these numbers are in the deck building guide.
Playing against Dominio
Dominio's boosts sit on fragile Tokens: remove CROcaine or Crob Mob and the family loses its punch. Play your important cards quickly instead of holding them: a Dominio deck will try to make you discard them.
More on every faction on the factions page.