Natura survives where others break. Its animals and plants are rarely the strongest one by one, but together they grow sturdier turn after turn.
A Natura deck builds a wall of high-DEF Tokens, makes every attack against it costly, and wins once the opponent runs out of ways through.
The plan
- Get two Natura Tokens on the field early. Many Natura effects only switch on "if another Natura Token is on your field".
- Stack the DEF. Boosts to DEF turn your small Tokens into walls your opponent cannot attack profitably.
- Call a giant and protect it, then win with steady attacks.
Cards to look at
The giants (level 6)
- CROCAT (Legendary): 46 DEF, gives you 10 CP on summon, and every other Natura Token gains +5 DEF while it stands.
- Crogecoin (Legendary): when destroyed, summons up to two Natura Tokens of level 5 or lower from your hand, deck or Dead Wallet. Destroying it makes your board bigger.
Level 5
- CroFam: with another Natura Token on your field, all your Tokens gain +5 ATK. The card that turns Natura's wall into an attack.
- Turtle: with another Natura Token on your field, gains +5 DEF at the end of each turn. Slow and steady.
The wall (levels 1 to 4)
- Capy on Croco: if it would be destroyed, you may sacrifice another Natura Token instead.
- PigeonToken: draw a card each time an allied Natura Token is attacked.
- Burnie T Cronos: +3 ATK with another Natura Token on your field.
- ChROnic: all other Natura Tokens gain +1 DEF.
- Brokcoin: gains +1 DEF for good each time it is attacked.
- Bult: gains +1 ATK for good each time it is attacked.
- Dead Meerkat: when it goes to the Dead Wallet, all your Natura Tokens gain +2 DEF for good. Natura's best sacrifice.
- GigaLion: while another Lion Token is on your field, you cannot lose CP.
Plain and reliable
- Frog and Friends, Monkey Muscle, Big Back and Raccroon: no effect, solid stats, free to summon. They hold the field and feed your sacrifices.
The surprise
- WOLF PACK: 3 ATK, until a level 7 Natura Token is on the field: then 45.
Cards to look at, not a list of the best cards or of what a pack holds. Only cards already revealed are named.
Events that fit Natura
Protection Events keep the wall standing: Diamond Hands, Staking, HODL. Faucet refills your CP while the wall does its job. All Events are explained on the Events page.
A 40-card starting plan
| Part | Count |
|---|---|
| Natura Tokens of level 1 to 4 (aim for high DEF) | 19 to 21 |
| Level 5 Tokens | 4 to 5 |
| Level 6 and 7 Tokens | 3 to 4 |
| Events (protection first) and Personas | 10 to 12 |
The general rules behind these numbers are in the deck building guide.
Playing against Natura
Break the pairs: many Natura effects need two Natura Tokens. Removing one Token often switches off the other's bonus. Weakening Events like Halving or Stablecoin Depeg get through a high DEF for a turn.
More on every faction on the factions page.